NetOceanDirect 3.1.3
OceanDirect .NET API
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#include <Windows.h>
#include <vcclr.h>
#include <memory.h>
#include <assert.h>
#include <vector>
#include "../../../../include/lighthouse/api/LighthouseAPI.h"
#include "../../../../include/lighthouse/api/admin/LighthouseAdminAPI.h"
#include "../../../../include/lighthouse/api/lhdefs.h"
#include "../../../../include/lighthouse/api/LHErrorCode.h"
#include "../../../../include/api/OceanDirectAPI.h"
#include "../../../../include/api/OceanDirectAPIConstants.h"
#include "../../../../include/api/advanced/Advance.h"
#include "../../../../include/api/advanced/BinningAPI.h"
#include "../../../../include/api/advanced/ContinuousStrobeAPI.h"
#include "../../../../include/api/advanced/DataBufferAPI.h"
#include "../../../../include/api/advanced/LampAPI.h"
#include "../../../../include/api/advanced/LightSourceAPI.h"
#include "../../../../include/api/advanced/NonLinearityAPI.h"
#include "../../../../include/api/advanced/DeviceRevisionAPI.h"
#include "../../../../include/api/advanced/ThermoElectricAPI.h"
#include <stdlib.h>
Go to the source code of this file.
Macros | |
#define | WIN32_LEAN_AND_MEAN |
#define WIN32_LEAN_AND_MEAN |